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  Why Software Projects are Terrible and How Not To Fix Them

If you are a good developer and you’ve worked in bad organizations, you often have ideas to improve the process.  The famous Joel Test is a collection of 12 such ideas.  Some of these ideas have universal acceptance within the software industry (say, using source control), while others might be slightly more controversial (TDD).  But for any particular methodology, whether it is universally accepted or only “mostly” accepted, there are a multitude of o...

   Software,Development,Debug,Design     2011-11-21 10:27:05

  A Fun Approach To Creating More Successful Websites

As Web designers and developers, each project we work with has a unique set of goals and requirements. But one goal we have for all of our projects is that we want them to make an impression on people — we want the websites that we create to be memorable. A fun experience is often an enjoyable one and an enjoyable experience is usually a memorable one. Therefore, it stands to reason that one of the ways to create a memorable experience is to make it a fun experience. In this article,...

   Web design,Elements,UI,Success     2012-03-05 05:10:07

  Software Development Company Shares Its Development Process

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   CUSTOM SOFTWARE DEVELOPMENT COMPANY,SOFTWARE ARCHITECHURE,TESTING,REQUIREMENT ANALYSIS,MAINTENANCE     2016-01-21 00:13:26

  #46 – Why software sucks

No one makes bad software on purpose. No benevolent programmer has ever sat down, planning out weeks of work, with the intention of frustrating people and making them cry. Bad software, or bad anything, happens because making things is hard, making good things doubly so. The three things that make it difficult are: Possessing the diverse skills needed not to suck.Understanding who you’re making the thing for.Orchestrating the interplay of skills, egos and constraints over the course of...

   Software design,Sucks,Software industry     2012-03-19 13:10:37

  Social networks are becoming your personal operating system

Today’s biggest trends — the mobile web, social media, gamification, real-time — are changing the landscape for business. Consumers are connecting with one another, and in the process they’re becoming increasingly empowered and influential.How these connected consumers discover, share, and communicate is different than the way they used to. This change requires businesses to rethink their approach. Organizations need to examine the impact of technology on consumer beh...

   Facebook,Operating System,Social network,Feature,Facebook me     2011-10-28 10:02:55

  Why Memorizing is Ineffective

The information-age has burst into life, creating a wake of social change. Young people are growing up faster and more sophisticated, as raw information, tailored-entertainment, and branded-marketing are streamed into their rooms. But this technological exposure has not necessarily made them savvier or more capable of handling tomorrow’s challenges.The debates in public education over “school-choice” and standardized testing have missed the far more important issue. The real c...

   Memory,Memorization,Ineffective,Career     2011-11-19 02:13:41

  SkipList in Go

Algorithmic thinking is the must-have in the coding world, so I have been keeping the routine of algorithm practice every week, consolidating my knowledge of data structures on one hand, and improving my coding skills as well. A difficult one happened to be stuck in my mind- Implement SkipList with Go, which took me quite a weekend. Below is the front-line report of how I finally got the hang of it. First, from its concept. Wiki has explained it well. a skip list is a probab...

   GOLANG,SKIPLIST     2022-04-05 02:21:59

  11 Important Database designing rules

Introduction Before you start reading this article let me confirm that I am not a guru in database designing. The below 11 points which are listed are points which I have learnt via projects, my own experiences and my own reading. I personally think it has helped me a lot when it comes to DB designing. Any criticism welcome. The reason why I am writing a full blown article is, when developers sit for designing a database they tend to follow the three normal forms like a silver bullet. They...

   Database design,Rules,OLAP     2012-04-12 05:51:38

  The Go Pointer Magic

Go is a language with the pointer type, by which we can Pass pointer into a function and update value in-place. Add methods to a struct as (* T) A, which is different from (T) A(). However, the pointer is type-safe in Go, meaning that there are such restrictions of the pointer. Different types of pointers are unconvertible. Pointer type cannot be used for calculation. Pointer types cannot be compared, either == nor !=. No mutual assignment between different pointer-...

   GOLANG,POINTER,UNSAFE     2021-10-03 02:18:57

  The Mature Programmer

1. The Mature Programmer The mature programmer manages their own time and productivity well. The MP knows that maintenance is as much work as the initial writing and code always takes longer than you think. The MP knows that any changes to code can introduce bugs, no matter how seemingly trivial. The MP knows that premature optimization is foolish and dangerous. The MP knows that sexy coding like writing big complex systems from scratch is rarely the best way to go. The MP does not get...

   Mature programmer,MP,Feature,Coding standard,Efficiency     2011-12-05 13:12:00